using (var db = new SQLiteConnection(databasePath, SQLiteOpenFlags.ReadWrite))
{
var count = db.CreateTable();
count = db.CreateTable();
}
增加数据
using (var db = new SQLiteConnection(databasePath, SQLiteOpenFlags.ReadWrite))
{
var count = db.Insert(new UserInfo()
{
Name = "test1Name",
Sex = SexEnum.Woman,
Birthday = new DateTime(1990, 10, 2)
}, typeof(UserInfo));
List users = new List();
users.Add(new UserInfo()
{
Name = "test2Name",
Sex = SexEnum.Man,
Birthday = new DateTime(2000, 10, 2)
});
users.Add(new UserInfo()
{
Name = "test3Name",
Sex = SexEnum.Woman,
Birthday = new DateTime(2004, 10, 2)
});
count = db.InsertAll(users, typeof(UserInfo));
}
修改数据
using (var db = new SQLiteConnection(databasePath, SQLiteOpenFlags.ReadWrite))
{
var count = db.Update(new UserInfo()
{
Id = 3,
Name = "test1Name-Update",
Sex = SexEnum.Woman,
Birthday = new DateTime(1990, 10, 2)
}, typeof(UserInfo));
}
删除数据
using (var db = new SQLiteConnection(databasePath, SQLiteOpenFlags.ReadWrite))
{
string sql = "select Id,Name,Sex,Birthday from UserInfo where Id =3";
var data = new object[] { "Id", "Name", "Sex", "Birthday" };
var deleteData = db.Query(new TableMapping(typeof(UserInfo)), sql, data).FirstOrDefault();
if (deleteData != null)
{
var count = db.Delete(deleteData);
}
var count2 = db.Delete(4);
}
查询数据
using (var db = new SQLiteConnection(databasePath, SQLiteOpenFlags.ReadWrite))
{
string sql = "select Id,Question,[Order] from RandomEvent";
var data = new object[] { "Id", "Question", "[Order]" };
var datas = db.Query(new TableMapping(typeof(RandomEvent)), sql, data);
//enum not work :(
//var datas2 = db.Find(user => user.Name.Contains("test"));
var datas2 = db.Find(randomEvent => randomEvent.Question.Contains("q"));
var data3 = db.Get(1);
}
数据表需要做声明
[Table(name: nameof(RandomEvent))]
public class RandomEvent
{
[PrimaryKey, AutoIncrement]
public int Id { get; set; }
public string Question { get; set; }
public int Order { get; set; }
}
[Table(name: nameof(UserInfo))]
public class UserInfo
{
[PrimaryKey, AutoIncrement]
public int Id { get; set; }
public string Name { get; set; }
public SexEnum Sex { get; set; }
public DateTime Birthday { get; set; }
}
如果觉得有不合适的地方,可以自己再封装一层~
Original: https://blog.csdn.net/sinat_23050697/article/details/125530679
Author: zLulus
Title: Unity 使用Sqlite
原创文章受到原创版权保护。转载请注明出处:https://www.johngo689.com/816399/
转载文章受原作者版权保护。转载请注明原作者出处!